Eerste Update VP21 verwacht
Eerste Update VP21 verwacht
Volgende week wordt de eerste update van VP21 verwacht met een indrukwekkende lijst van verbeteringen en bug fixes:
Hello everyone...the VEGAS team is hoping to release the first update for VEGAS Pro 21 sometime next week. Here is a sneak peek at the change list for the update.
New Features:
AV1 decoding
AV1 rendering
New button to toggle the behavior of the spacebar during playback
Add scripting access for Adjustment Events
GPU support in the Offset and Wrap plugin
Improve Smart Mask point generation to be more efficient
Mocha Pro integration, matching Mocha VEGAS behavior
Improvements and Bug fixes:
Automatically close the FX window when the last plugin is removed from the chain
Starting VEGAS from a file that was removed from VEGAS Content will no longer cause a crash
Updates and improvements for the MXHEVC Plugin
Improvements for the update service
Improvements to the Hub login for Text-to-Speech
The navigation buttons in the Explorer window now work properly
Added an email address field in the crash dialog
Fixed a crash which may occur in the update service when VEGAS is opened and closed repeatedly
Fixed sizing issues in the UI for some VST plugins
Explorer window no longer glitches with the first media file selected
Improvements to the Offset and Wrap plugin
Improvements to the Mocha VEGAS exchange while creating Bézier masks
Fixed crash which may occur when trying to add unsupported media after the hardware detection process fails
Improvements to the OFX Interacts for third party plugins
Fixed problem where OFX Interacts did not show up when Titles and Text is reopened
Fixed problem in 2D parameters for OFX plugins where full range is not properly used
Fixed Undo/Redo history problems with Mocha VEGAS
Fixed a crash which may occur when using Shot Detection
Fixed a crash which occurred when scrolling the horizontal or vertical scrollbars in some displays
Custom templates in the ATRAC renderer now work as expected
Added proper support for different pixel configurations in OFX plugins
Alpha channel is now better handled in the Z-Depth plugin
AC-3 files now will always import into VEGAS at their proper length
Fixed a crash which may occur when reading some specific Go-Pro files
Improve balance of performance and memory usage for some Intel CPU and GPU decoders
Add support for UNIX style path names in the script API
Fixed problem with proper color output from the REZup FX when it is placed before Pan/Crop in the plugin chain
Now properly support all media with MPEG audio
Improved performance and responsiveness of VST plugins when editing envelopes
Resizable VST plugins now fill the entire FX window when it is being resized
Fixed long delay on startup which may occur on some systems
Fixed crash which may occur when building an audio FX chain
Fixed crash which could occur when initializing the VEGAS Hub window
Fixed crash that may occur in the plugin windows when rendering preview thumbnails for an effect
Support for MKV files
Fixed synchronization error which may occur when using some eFX plugins
ProRes renders no longer have one of row and column of missing pixels
Removed some AC3 templates that have not been supported for several years
Fixed some display issues in the Update dialog when it opens on some High DPI monitors
Preset label is now properly placed in High DPI environments
UI improvements in the Mixing Console to display better in High DPI environments
Fixed incorrect aspect ratio with some rendered ProRes files
Automatically set Alpha Channel settings properly when an alpha channel is detected for PNG files
Fixed the Min/Max range for the Beauty Box OFX plugin
Fixed problem where blue mask outlines disappear when performing an Undo after a Create Mask operation
Better handling of alpha background by Adjustment Events
Improved Keyframe interpolation for the Z-Depth plugin
Corrected some improper color conversion for some media
Track headers for audio tracks now properly show "In" and "Out" in High DPI environments
Improved Slow Motion OFX plugin
Fixed potential freeze or crash in the MP3 plugin
Fixed crash which may occur when using the color corrector plugin
Fixed display problem with OFX plugins that contain a 2D position parameter
Changed the Preview Transport toolbar to include the Loop Playback button by default
Editing with the Credit Roll plugin will no longer cause a hang
Fixed issues with aspect ratio handling in the HEVC reader
Undo in Smart Mask will no longer cause the application to hang
Improvements for to the MXF reader to support a larger variety of files of this format
Fixed resource leak related to UI assets
Fixed crash which may occur for project file names which are very long
Fixed High DPI display issues in the Audio FX window
Auto Contrast function in the Color Grading panel no longer causes a crash
Fixed UI problems in the VST Preferences window in localized versions
Improved handling of MPEG media
Fix crash which occurred when using Color Match plugin
Now properly read Panasonic PX 270 camera MXF files
Improved hardware selection for decoding
Fix performance degradation associated with using the Color Grading Panel
Improved download experience for VEGAS Content
Wormhole VST now works properly in VEGAS
Fixed crash caused by saving pre-rendered files to an invalid path
Fixed a hang issue with the Nectar 3 Elements plugin
Fixed Glitch with the Temperature slider in the White Balance controls on the Color Grading Panel
Driver update utility now properly sees NVidia RTX 4000 series cards
The Adjustment Event context menu now contains only options which are actually available for these type of events
Fixed problem which causes Red and Blue to be swapped on AMD GPUs using recent drivers
Fixed problem where some events will have a loud audio error in the final few frames
Hello everyone...the VEGAS team is hoping to release the first update for VEGAS Pro 21 sometime next week. Here is a sneak peek at the change list for the update.
New Features:
AV1 decoding
AV1 rendering
New button to toggle the behavior of the spacebar during playback
Add scripting access for Adjustment Events
GPU support in the Offset and Wrap plugin
Improve Smart Mask point generation to be more efficient
Mocha Pro integration, matching Mocha VEGAS behavior
Improvements and Bug fixes:
Automatically close the FX window when the last plugin is removed from the chain
Starting VEGAS from a file that was removed from VEGAS Content will no longer cause a crash
Updates and improvements for the MXHEVC Plugin
Improvements for the update service
Improvements to the Hub login for Text-to-Speech
The navigation buttons in the Explorer window now work properly
Added an email address field in the crash dialog
Fixed a crash which may occur in the update service when VEGAS is opened and closed repeatedly
Fixed sizing issues in the UI for some VST plugins
Explorer window no longer glitches with the first media file selected
Improvements to the Offset and Wrap plugin
Improvements to the Mocha VEGAS exchange while creating Bézier masks
Fixed crash which may occur when trying to add unsupported media after the hardware detection process fails
Improvements to the OFX Interacts for third party plugins
Fixed problem where OFX Interacts did not show up when Titles and Text is reopened
Fixed problem in 2D parameters for OFX plugins where full range is not properly used
Fixed Undo/Redo history problems with Mocha VEGAS
Fixed a crash which may occur when using Shot Detection
Fixed a crash which occurred when scrolling the horizontal or vertical scrollbars in some displays
Custom templates in the ATRAC renderer now work as expected
Added proper support for different pixel configurations in OFX plugins
Alpha channel is now better handled in the Z-Depth plugin
AC-3 files now will always import into VEGAS at their proper length
Fixed a crash which may occur when reading some specific Go-Pro files
Improve balance of performance and memory usage for some Intel CPU and GPU decoders
Add support for UNIX style path names in the script API
Fixed problem with proper color output from the REZup FX when it is placed before Pan/Crop in the plugin chain
Now properly support all media with MPEG audio
Improved performance and responsiveness of VST plugins when editing envelopes
Resizable VST plugins now fill the entire FX window when it is being resized
Fixed long delay on startup which may occur on some systems
Fixed crash which may occur when building an audio FX chain
Fixed crash which could occur when initializing the VEGAS Hub window
Fixed crash that may occur in the plugin windows when rendering preview thumbnails for an effect
Support for MKV files
Fixed synchronization error which may occur when using some eFX plugins
ProRes renders no longer have one of row and column of missing pixels
Removed some AC3 templates that have not been supported for several years
Fixed some display issues in the Update dialog when it opens on some High DPI monitors
Preset label is now properly placed in High DPI environments
UI improvements in the Mixing Console to display better in High DPI environments
Fixed incorrect aspect ratio with some rendered ProRes files
Automatically set Alpha Channel settings properly when an alpha channel is detected for PNG files
Fixed the Min/Max range for the Beauty Box OFX plugin
Fixed problem where blue mask outlines disappear when performing an Undo after a Create Mask operation
Better handling of alpha background by Adjustment Events
Improved Keyframe interpolation for the Z-Depth plugin
Corrected some improper color conversion for some media
Track headers for audio tracks now properly show "In" and "Out" in High DPI environments
Improved Slow Motion OFX plugin
Fixed potential freeze or crash in the MP3 plugin
Fixed crash which may occur when using the color corrector plugin
Fixed display problem with OFX plugins that contain a 2D position parameter
Changed the Preview Transport toolbar to include the Loop Playback button by default
Editing with the Credit Roll plugin will no longer cause a hang
Fixed issues with aspect ratio handling in the HEVC reader
Undo in Smart Mask will no longer cause the application to hang
Improvements for to the MXF reader to support a larger variety of files of this format
Fixed resource leak related to UI assets
Fixed crash which may occur for project file names which are very long
Fixed High DPI display issues in the Audio FX window
Auto Contrast function in the Color Grading panel no longer causes a crash
Fixed UI problems in the VST Preferences window in localized versions
Improved handling of MPEG media
Fix crash which occurred when using Color Match plugin
Now properly read Panasonic PX 270 camera MXF files
Improved hardware selection for decoding
Fix performance degradation associated with using the Color Grading Panel
Improved download experience for VEGAS Content
Wormhole VST now works properly in VEGAS
Fixed crash caused by saving pre-rendered files to an invalid path
Fixed a hang issue with the Nectar 3 Elements plugin
Fixed Glitch with the Temperature slider in the White Balance controls on the Color Grading Panel
Driver update utility now properly sees NVidia RTX 4000 series cards
The Adjustment Event context menu now contains only options which are actually available for these type of events
Fixed problem which causes Red and Blue to be swapped on AMD GPUs using recent drivers
Fixed problem where some events will have a loud audio error in the final few frames
3POINT, Theo Houben
Recware: DJI Osmo Pocket/Mavic Mini, GoPro Hero7Black, Panasonic FZ300/HCX909
Software: VPro365+Vegasaur, PD365, DR18
Hardware: i9 10900k,32GB,RTX2080super
Playware: Samsung Qled QE65Q6FN, Philips 55PFL7108
Recware: DJI Osmo Pocket/Mavic Mini, GoPro Hero7Black, Panasonic FZ300/HCX909
Software: VPro365+Vegasaur, PD365, DR18
Hardware: i9 10900k,32GB,RTX2080super
Playware: Samsung Qled QE65Q6FN, Philips 55PFL7108
Re: Eerste Update VP21 verwacht
Zo hij......daar heeft het team een hoop werk aan gehad
Vegas Pro 20, Vegas Pro 365.
PC 1: i7 8700k,16GB,GTX1080 8GB, Windows 10.
PC 2: AMD Ryzen 9 5900X, 64 GB, RTX 3080, Windows 10.
PC 3: Laptop i9 13900HX, 64 GB, NVIDIA® GeForce® RTX 4060
Panasonic HC-X1, DJI Osmo Pocket 1+ 3, DJI Osmo Action 3.
VP365
PC 1: i7 8700k,16GB,GTX1080 8GB, Windows 10.
PC 2: AMD Ryzen 9 5900X, 64 GB, RTX 3080, Windows 10.
PC 3: Laptop i9 13900HX, 64 GB, NVIDIA® GeForce® RTX 4060
Panasonic HC-X1, DJI Osmo Pocket 1+ 3, DJI Osmo Action 3.
VP365
Re: Eerste Update VP21 verwacht
Er zijn onlangs enkele nieuwe medewerkers aan het Vegasteam toegevoegd, zodoende. Ook werkt het Vegasteam aan het vernieuwen van de Vegas "engine", eerste resultaten hiervan worden begin volgend jaar verwacht.
In general, fixing the bottlenecks (and we have many of them) in decoding, color conversion and fx processing will all contribute to improved render times (as Roger has stated) as well as the obvious boost in playback performance. We are working on all three of these areas right now. I know users have been anxious for these sort of improvements in VEGAS for a long time, and I will continue to ask for patience on this. We've promised performance improvements in the past but have not delivered. That has primarily been due to lack of the engineering resources required for this work. That has now changed and we do have expert engineers with our team who have done some impressive work on similar pieces of code in other software products. We are making progress and we hope to have something to show in the first half of 2024. In fact, some of the initial changes will be in the hands of our beta testers before the end of the year.
Believe me when I say that our team realizes that without these performance improvements and a continued stress on improving the application's stability, VEGAS will be unable to survive in an extremely competitive environment. The engineering team loves VEGAS and we are extremely committed to the work we are doing. I can personally say that I have sunk my heart and soul into this product and I am happy to say that the engineers we have added in the last 6 months have quickly developed a similar passion. When we fail to meet our customer's expectations, I feel disappointed as do many of us on the team. We are not here simply to collect a paycheck. We have not given up or lost faith because we honestly believe VEGAS is a great tool.
In general, fixing the bottlenecks (and we have many of them) in decoding, color conversion and fx processing will all contribute to improved render times (as Roger has stated) as well as the obvious boost in playback performance. We are working on all three of these areas right now. I know users have been anxious for these sort of improvements in VEGAS for a long time, and I will continue to ask for patience on this. We've promised performance improvements in the past but have not delivered. That has primarily been due to lack of the engineering resources required for this work. That has now changed and we do have expert engineers with our team who have done some impressive work on similar pieces of code in other software products. We are making progress and we hope to have something to show in the first half of 2024. In fact, some of the initial changes will be in the hands of our beta testers before the end of the year.
Believe me when I say that our team realizes that without these performance improvements and a continued stress on improving the application's stability, VEGAS will be unable to survive in an extremely competitive environment. The engineering team loves VEGAS and we are extremely committed to the work we are doing. I can personally say that I have sunk my heart and soul into this product and I am happy to say that the engineers we have added in the last 6 months have quickly developed a similar passion. When we fail to meet our customer's expectations, I feel disappointed as do many of us on the team. We are not here simply to collect a paycheck. We have not given up or lost faith because we honestly believe VEGAS is a great tool.
3POINT, Theo Houben
Recware: DJI Osmo Pocket/Mavic Mini, GoPro Hero7Black, Panasonic FZ300/HCX909
Software: VPro365+Vegasaur, PD365, DR18
Hardware: i9 10900k,32GB,RTX2080super
Playware: Samsung Qled QE65Q6FN, Philips 55PFL7108
Recware: DJI Osmo Pocket/Mavic Mini, GoPro Hero7Black, Panasonic FZ300/HCX909
Software: VPro365+Vegasaur, PD365, DR18
Hardware: i9 10900k,32GB,RTX2080super
Playware: Samsung Qled QE65Q6FN, Philips 55PFL7108
Re: Eerste Update VP21 verwacht
het klinkt wel een beetje als een wanhopige verontschuldiging. Laten we maar hopen dat Vegas sterk in de markt blijft met de nieuwe medewerkers. Het maakt me wel nieuwsgierig wat het oplevert in versie 22!!!
Re: Eerste Update VP21 verwacht
Omdat concurrentie in dit metier moordend is en om te kunnen overleven, is het belangrijk dat je een bepaald klantenbestand heb die de daarvoor nodige inkomsten genereert. Daarom om nieuwe klanten te kunnen werven moet je met flitsende nieuwe "features" komen en om bestaande klanten te behouden moet je programma retestabiel zijn. Dit alles met een programma waarvan de basis inmiddels een kwart eeuw oud is...waarlijk een hele klus...
3POINT, Theo Houben
Recware: DJI Osmo Pocket/Mavic Mini, GoPro Hero7Black, Panasonic FZ300/HCX909
Software: VPro365+Vegasaur, PD365, DR18
Hardware: i9 10900k,32GB,RTX2080super
Playware: Samsung Qled QE65Q6FN, Philips 55PFL7108
Recware: DJI Osmo Pocket/Mavic Mini, GoPro Hero7Black, Panasonic FZ300/HCX909
Software: VPro365+Vegasaur, PD365, DR18
Hardware: i9 10900k,32GB,RTX2080super
Playware: Samsung Qled QE65Q6FN, Philips 55PFL7108
Re: Eerste Update VP21 verwacht
uit oogpunt van concurrentie zou je zeggen dat ze er dan voordeel bij kunnen hebben om de programma's van Magix en Vegas samen te voegen.
Ik ben zelf nog steeds heel blij met Vegas; het doet wat ik wil (en nog veeeeel meer!) en het is natuurlijk ook dat je er zo aan gewend bent, na al die jaren.
Ik ben zelf nog steeds heel blij met Vegas; het doet wat ik wil (en nog veeeeel meer!) en het is natuurlijk ook dat je er zo aan gewend bent, na al die jaren.
Re: Eerste Update VP21 verwacht
Voor ouwe knakkers is dat laatste denk ik wel de hoofdreden Frank. En ik laat me normaal niet verleiden door versies waar flitsende dingen in verwerkt zijn die ik toch niet ga gebruiken!!
Wat ik veel belabberder vind is dat ik met het blijven hangen aan versie V18Pro nu wat in de problemen zit vanwege instabiliteit en die was normaal aldoor retestabiel. Maar sinds kort geleden klapt Vegas er met regelmaat uit bij het gebruik van niet alledaagse videoformaten. Deze formaten zijn meestal afkomstelijk van GSM's maar leveren sinds kort dus flinke irritatie op. Het zijn formaten waar ik normaal ook geen last mee had! Zal wel weer iets van Windows updates zijn vermoed ik, want aan VPro 18 wordt al lang niets meer gewijzigd!
Kees
Wat ik veel belabberder vind is dat ik met het blijven hangen aan versie V18Pro nu wat in de problemen zit vanwege instabiliteit en die was normaal aldoor retestabiel. Maar sinds kort geleden klapt Vegas er met regelmaat uit bij het gebruik van niet alledaagse videoformaten. Deze formaten zijn meestal afkomstelijk van GSM's maar leveren sinds kort dus flinke irritatie op. Het zijn formaten waar ik normaal ook geen last mee had! Zal wel weer iets van Windows updates zijn vermoed ik, want aan VPro 18 wordt al lang niets meer gewijzigd!
Kees
PC: MOBO: GIGABYTE AORUS X570 PRO, PROC: AMD Ryzen 9-3900X, RAM: Corsair 32GB, VIDEO: ASUS Turbo GeForce RTX2060 SUPER EVO 8GB, W10-64 bit
Camera: Sony FDR-AX100E, DJI Osmo Pocket, Panasonic HDC-SD80 en HDC-SD700 NLE: V14/18 pro en VMS14/15 platinum (64bit)
Camera: Sony FDR-AX100E, DJI Osmo Pocket, Panasonic HDC-SD80 en HDC-SD700 NLE: V14/18 pro en VMS14/15 platinum (64bit)
Re: Eerste Update VP21 verwacht
ik heb me wel eens afgevraagd of het een idee zou zijn om voor het monteren te werken met een computer die niet op het internet aangesloten zit. Het zou best eens kunnen zijn dat jouw problemen komen door updates in Windows 10, waarvoor geen aanpassingen meer gemaakt worden in Vegas 18.
Dus gewoon werken met een oude versie van Windows waar Vegas goed op draait.
Het voelt of je gedwongen wordt door dan weer eens Windows, dan weer eens door software als Vegas 18 om steeds maar iets nieuws te kopen. Tevreden zijn met wat je hebt wordt niet meer geaccepteerd, nu eens moet je weer een nieuwe PC kopen, dan weer een nieuwe printer omdat ie niet meer ondersteund wordt, dan weer nieuwe software of een telefoon, omdat de ondersteuning verlopen is.
Hmmmm..... doe iets Tom Poes, verzin een list, zou ik willen zeggen
Dus gewoon werken met een oude versie van Windows waar Vegas goed op draait.
Het voelt of je gedwongen wordt door dan weer eens Windows, dan weer eens door software als Vegas 18 om steeds maar iets nieuws te kopen. Tevreden zijn met wat je hebt wordt niet meer geaccepteerd, nu eens moet je weer een nieuwe PC kopen, dan weer een nieuwe printer omdat ie niet meer ondersteund wordt, dan weer nieuwe software of een telefoon, omdat de ondersteuning verlopen is.
Hmmmm..... doe iets Tom Poes, verzin een list, zou ik willen zeggen

Re: Eerste Update VP21 verwacht
Vandaag verschenen
VEGAS Pro 21 Build 187: https://rdir.magix.net/?page=O9GCEHVCSRBU
Deep Learning Models 21.1: https://rdir.magix.net/?page=5VD414A9YWV3
VEGAS Pro 21 Build 187: https://rdir.magix.net/?page=O9GCEHVCSRBU
Deep Learning Models 21.1: https://rdir.magix.net/?page=5VD414A9YWV3
3POINT, Theo Houben
Recware: DJI Osmo Pocket/Mavic Mini, GoPro Hero7Black, Panasonic FZ300/HCX909
Software: VPro365+Vegasaur, PD365, DR18
Hardware: i9 10900k,32GB,RTX2080super
Playware: Samsung Qled QE65Q6FN, Philips 55PFL7108
Recware: DJI Osmo Pocket/Mavic Mini, GoPro Hero7Black, Panasonic FZ300/HCX909
Software: VPro365+Vegasaur, PD365, DR18
Hardware: i9 10900k,32GB,RTX2080super
Playware: Samsung Qled QE65Q6FN, Philips 55PFL7108
Re: Eerste Update VP21 verwacht
THX Theo ga het straks ff downloaden.
Vegas Pro 20, Vegas Pro 365.
PC 1: i7 8700k,16GB,GTX1080 8GB, Windows 10.
PC 2: AMD Ryzen 9 5900X, 64 GB, RTX 3080, Windows 10.
PC 3: Laptop i9 13900HX, 64 GB, NVIDIA® GeForce® RTX 4060
Panasonic HC-X1, DJI Osmo Pocket 1+ 3, DJI Osmo Action 3.
VP365
PC 1: i7 8700k,16GB,GTX1080 8GB, Windows 10.
PC 2: AMD Ryzen 9 5900X, 64 GB, RTX 3080, Windows 10.
PC 3: Laptop i9 13900HX, 64 GB, NVIDIA® GeForce® RTX 4060
Panasonic HC-X1, DJI Osmo Pocket 1+ 3, DJI Osmo Action 3.
VP365